söndag 16 september 2012

CCW knight update




This is just a short update on my CCW knight. I am mostly done with the green parts and are starting out on the rust and weathering. Painting is going slow due to other engagements but I am hope full to finish it with in a couple of weeks.

Until later.

tisdag 4 september 2012

Slow going




Hi again, I am not gone, but I am otherwise occupied so my updates on this blog is some what slow going at the moment. I try to get some painting in now and then, but most of my hobby space and stuff is packed up for our move to the new house. I have started to paint the CCW knight. After doing some GS work on the armor to tie it in with the Titans I decided that it is as much as I can do at this moment. I might have to go back and rework it later, but this is as good as it gets with all the other stuff going on. In the pics I have just arranged the parts to resemble the way it will go together but the pose and exact positions are not the final way things will be. So until later then, enjoy.


tisdag 7 augusti 2012

Summer update

Hi there!

Once again I have been on a brake from the painting hobby and the maintenance of this blog. It has been summer and I have been hard at work building a new home for the family together with my wife and so hobby time has been reduced. But I have still gotten a few hours of painting and a bit of green stuffing.
In the beginning of summer I was hard at work on my first raptor. I thought that the build came out all right but after painting I does not seam to fit the over all army so I will probably sit tight on the parts for the rest for a while before deciding if I should build more. I do have some alternative plans but they involve some more defilers ha hammerheads so it will have to wait.
Apart from finishing up the raptor I also started to work on the CCW knight. I had to exchange some of the face plates because I needed it for something else. In stead of using the side leg armor from the defiler as a face plate I used the front arm armor since it was not needed in the build elsewhere. It turned out ok, the head/cockpit is now a bit stubbier. Once the kitbashing, cutting up and gluing together was done a long period of green stuff work started. I decided that I would add a lot of sculpted chaos growth to this knight, and from experience I have learned not to work on more than one surface at a time.
The idea with the knight was to have a lance of two medium knights and the leader in the CC knight. Now, after working on it for some time I think it looks more like a army commanders knight than a simple lance leader so I am thinking about rethinking the project some what. If I change the lance leader to an army leader then the lance needs a new knight to take its place, I do not have parts for it now but it might tie in nicely with  the change in plans for the raptor parts.
 
Since the knights and myrmidons are quite large projects I have also squeezed in some scitarii models in-between working on the larger kits. These are mostly necrons remodeled into more humanoid warriors with their weapons attached directly to the one arm, swinging an ax in the other. I had planed to make squads of eight models since then I could get three squads from two boxes. But I love the new necron models and I just had to by some of the new once and try to work them in to the squads, so instead of eight models there are now ten, I added a heavy and a special weapon to the squad as well as exchanged the sergeant for a more imposing model. I also gave the sergeant some robes to tie it in with the mechanicum look. I also painted it the same way as the engine seer / tech priests, with a brownish red armor and deep red robes making the troopers green and characters/officers red.





lördag 2 juni 2012

Mechanicum update




Kill your darlings...  and nurture them. Some times you end up at a position where you have two ideas that are not compatible. You have one build you like and then there is another build, equally appealing.but they are both utilizing the same parts and can not exist at the same time without incurring the cost of a new setup of original models. So what to do? Find some adaptation of the builds so that they can coexist, and give me two models instead of one. So what am I talking about. Well initially I had the Idea of building a heavy myrmidon with four large plasma lances mounted on a Phirana body on a defiler chassis. Once I started to put things together I realized that the Phirana body was to small compared to the weapons. This led me to mount the weapons on the original defiler body which turned out great. So I decided to store the Phirana for a later date. I also had one spare Plasma lance that I thought to have on a raptor. Well, to get some space on my work table I stacked some parts on top of each other to get them out of the way. Then I realized that the Plasma lance on top of the Phirana on top of the defiler chassis was actually looking very nice indeed. So now I had two builds utilizing the same parts that both looked good but which to keep and which to scrap. Or was there some way to both keep the cookie and eat it? Doing a mental inventory of the amount of legs available to me I realized that I could build a four legged body for the Heavy Myrmidon then I could keep the scorpion (Phirana build). So now I have two Plasma lance carrying defilers. I will keep the Heavy Myrmidon for the Mechaniccum but the Phirana build will be donated to my Desert Eagles.

Apart from this small rearrangement of parts I have also be fiddling around with the raptor build. The raptors are not based on any fluff as far as I know. They are just a way for med to build something with the spare parts. I do however think that they do fit in. They are very fast scouts, like hunting dogs, flushing out prey for the Knights to kill. There will eventually be three of them and they will be armed but so far I have just the body and legs done. I am thinking of giving them heavy flamers for arm weapons and twin linked assault cannons on the back. But we will see...

lördag 26 maj 2012

Assault Knight





I am currently in the middle of a building frenzy. Al the ideas that I have thought about regarding my Mechanicum army are trying to get out at the same time. This we I had to build the Heavy Assault Knight. I have had this idea of taking the Defiler Knight and clothe it in heavy armor and equip it with the CCW arms from the Defiler kit. Since I bought two sets of Imperial strongholds, I have a lot of aegis defense lines to work with. I have seen some Knights on line that have used Aegis parts for the shoulders, but I think they look a bit unbalanced as the shoulders tend to look to large. My idea was to use more shield and use them both for arm and leg plates as well as for the shoulders. As this will make the Knight more heavy I have decided to use a more sturdy build for the legs using the defiler CCW instead of the slimmer back legs that I used before. I have made a basic assembly partially glued and partially held together by blue tack. I am quite happy with the result. It is distinct from the lighter Knight that I built before but there are still enough of a resemblance to tie them together. I will keep on building the different models for this project before starting with green stuff and later on, painting. In this way I can change the design and have the changes go through to all the models.


söndag 20 maj 2012

Myrmidon update



After playing around a bit with the Phirana body for my heavy Myrmidon I came to the conclusion that the body was to small and it was completely obscured by the weapon  arrays. So I decided to use the original defiler upper body as it is more massive. I also decided to use the shield over the front as in mordian7ths version of the myrmidon. This will also help tie the ordinary myrmidons to the heavy one. I also decided to use the battle cannon in its original position instead of putting a head in the front. It did however look a bit lonely so a added the twin linked autocannons to the same mount. I am quite pleased with how it turned out. The weapons arrays  are immense and I have decided that they are plasma lances instead of ordinary solid shell cannons. Well now it is just to finish it up, fill in the gapes with green stuff, add some insignia etc...  and then I have two smaller myrmidons to do...


torsdag 17 maj 2012

Cannon building

A report from my first initial work. Apart from the boxes I bought I also bout some hammerhead weapon sprues. The thought is to use these to build some field artillery to be mounted on the heavy myrmidon and on one of the raptors. I had made some initial tries using the sprue pictures from the GW website and paint to see how one might remodel the peaces into something less tau. Now, you can not remove the origins totally but I think they turned out ok.
 

I also started to assemble the Phirana that will make up the main upper body of my heavy myrmidon. I will mount two twin mounted artillery guns to this. I have not decided exactly how they will be attached but I will have to wait with this until I get the body on to the legs so I can get the proportions right. So now I will just have to build another twin set and assemble the legs of a defiler to carry it around. Then It will be time for some plasticard  and green stuff to fill in the gaps and ad some nice details.