These last weeks I have been working on getting the king up and standing. It has taken a lot longer than I thought as I constantly needed to go back and paint in details that I missed as there are so many of them. I also feel that it is harder to paint these resin kits than the plastig knights as all the recesses are deeper and there are quite a few very deep pockets that are hard to get at with a brush. The pieces are also more 3D as they are not bound by a 2D projection in the casting. I also find that the pieces are more warped than the plastic, also on the smaller details, which is a bit detracting if you look closely at the model. But apart from that I enjoy this model and I think it is turning out nicely.
Since it was quite some time since I actually did all the sculpting on the model I have for gotten a lot of what I did so it there are some nice surprises for me as I start applying colours to the GS. It is also, sadly, quite obvious that I have progressed in my sculpting since I did the first parts. This means that not all the GS work is of the same standard. But I hope that it will still look ok in the end.
I am very happy with how the head turned out. I was not a big fan of the original look, but the crown really blends in well and give the head a better profile. This means that I can use the new head I bought for some other knight (Porphyrion).
Now that I have a standing skeleton I will start with all the armour panels and finish up the base. Then I just need to figure out how to attach it to the base, as the surface of the base is quite porouse with all the plaster that it attached to it.
The crown fits in perfectly! And the pose is really great, you can do so much with those ForgeWorld kights, it's amazing.SvaraRadera
Thanks. Yes the FW knights are quite versatile compared to the plastics when it comes to posing but sadly the fit is not as good. There is quite a lot of warpage, and not only on long thin pieces, but also on the details.Radera