tisdag 19 april 2011

More scitarii

So after a quick paint job I now have two prototype scitarii painted for my mechanicus army. The knight is also coming along as well as the warhound. I give you a "family" picture to look at until I have some more details to show.

måndag 18 april 2011


Once again life has intruded my plans for the mechanicum. But don´t worry, I have a new project again. This time its time to tackle the Scitarii. What would a fledgling titan legion be without Scitarii. The titan, and knights for that matter, needs foot sloggers to protect their feet. Most people that I have seen on the net are using guards or dark angel (or marines in generall) models painted in the Mechanicum colors to represent the scitarii. Others are using the Ironbrothers (or something similar, can´t find it). Looking at the fiction the two main sources (that I have reed) are mechanicum and titanicum. In mechanicum the scitarii are described as mechanical cyborgs, more machine than men, in titanicum they are portrayed as savage warriors with cybernetic upgrades.I rather think the mechanicum description sounds better. Why would the mechanicum, that revers the machine, use biological warriors if they have the technology to use servitors in battle chassis. It don´t want the the scitarii to be just another imperial guard army or dark angels in red robes. So to represent my scitarii I choose to use the necron warriors. So to make them look less like necrons and more like scitarii I planed to use some guitar strings and green stuff to make a gas-mask and some power cables. So I when to the music store, picked up some guitar strings and a box of necrons. Once at home I opened up the necron box and took a lock at the sprues, and then it hit me that I could build them another way that did not require me to sculpt. =) Now I can here some of you thinking that then they will only look like necrons. Well as with the defiler, there are ways to assemble the parts in a kit so that it does not look like what it is. Of course you can see what the ground model is but the trick is fooling the eye to see something else. So what do they look like then. Are they just necrons dressed up, I let you decide.

The head is made from the front of the fleyer gun and the necron head. I took the weapon and attached it to the left arm. The lower support of the weapon with the axe blade makes a close combat weapon. The small scarabs make exelent backpacks. I will paint these two and then decide if they will cut it or not but I like the feel of them. THey have a dynamic pose and they are easy to build. If it does not work I will go back, add some wires and green stuff to make them less necron.

söndag 3 april 2011

Imperial remenants

I am satisfied. The first broken imperial icons has been painted and I am satisfied, they are not as good as they could be, but they add the feel to the titan that I was looking for. I think that it will give a good over all look to the titans once all the different armor pieces has been painted and are in place. There are still a lot of details left to do on the titan but I can now see what it will look like once I am done.

Now it only to get the rest of the titan painted and then there are two more to go. =)

Grey Knights

I thought that I had to say something about Grey Knights now that the new codex is out. I have not looked in the codex, I don´t even own any of the new models but I have a squad of really old Grey knights terminators from the time when they first appeared in the Warhammer 40,000 compilation. These where in the old days of Rough trader when there was really hard stuff around. A grey night terminator squad where 1200 points.

They where all lv 4 psykers. For those of you who are not familiar with the old level psyker system theses are the max level which includes some rather special powers like temporal distort, stasis, change allegiance and telekinesis 4. Temporal distort gives the player a number of options such as altering the turn sequence or repeating any one turn sequence. If a sequence is repeated only the players models may act. =). Change allegiance allows the player to steal a unit from the opponent. Telekinesis allowed the psyker to lift and move objects equivalent to a large vehicle which could be used as projectiles causing strength 7 attack causing D10 wounds. In CC the grey night could expend psi points through the nemesis weapon to increase the strength and lower the armor save of the opponent. They could also deliver a Psychic blast that causes 2D6 wounds. Then you could take a lord for 600 points without extra equipment. So the models presented here where in their own time a 2000 point army. =) I don´t believe having a 6 man army is line with the current philosophy of GW .

Then I can not help to say something about the mega night or what it is called. I do like the model to some extent but I do not think it fits in with the fluff. If you need large battle machines you call in the mechanicum, you do not strap in your marine in a super exo-skeleton, but that is just my opinion. Then I do wounder why they put the extra pistons on the outside of the shoulders for...  they do not fit in.

Just to say something about the color scheme of the models. When I bout these models there was not official way to paint them so I choose to make them grey instead of the metallics of today. The shield and banners do however sadly reflect my age at the time and the way models where painted in the 90th. These models are not as detailed as the current ones but I like the Gothic look of the armor. I like the new grey night models, the details are superb and since they are plastic they offer some interesting modeling opportunities so I might have to get me some and paint them up. The question then is if I should make them in the the same color scheme as my old ones or if I should give the metallics a go, we will see. For now I will return to the fallen mechanicum and continue on the titans. I guess there will be an update on these later today once I do some detail painting on Unbearable Desire.